Dealing with synthetic actors who move and behave realistically in virtual environments is a task which involves di!erent disciplines like Mechanics,...
Researches on using virtual reality (VR) to support computer-aided design are rapidly increasing in recent years. This is because VR techniques are v...
In virtual human modeling, the shoulder is usually composed of clavicular, scapular and arm segments related by rotational joints. Although the model...
Space deformation is an important tool in computer animation and shape design. In this paper we present a new local deformation model based on genera...
We present a rasterization processor architecture named SPARP (single-pass antialiased rasterization processor), which exploits antialiased rendering...