Most spoken disfluencies, it is argued, are not problems in speaking, but the solutions to problems in speaking. Speakers design most forms of disflue...
This paper discusses the use of `conversational' or `dialogue games' as a basis for building dialogue systems. We give a tutorial overview of some rec...
Spoken dialogue systems need to track dialogue structure in order to conduct sensible conversations. In previous work, we used only a shallow analysis...
A comparative study on speech rate was conducted between dialogue speech and read speech of Japanese. Based on a model of fundamental frequency contou...
Echoic responses, which reuse portions of the texts uttered in the preceding turns, abound in dialogues, although semantically they contribute little...