Approaches that exploit vector-parallelism for three rendering and volume visualization techniques
Article Ecrit par: Newman, Timothy S. ; Tang, Ning ;
Résumé: Direct volume rendering using volume ray-casting and indirect volume rendering using the Marching Cubes isosurface extraction are popular techniques for volume visualization. Surface ray-tracing is a popular graphics technique for rendering scenes composed of well-de"ned surface primitives. However, these techniques are relatively computationally intensive. Thus, near-real-time computational performance is a di
Langue:
Anglais